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SAROS - Lighting - Prologue

I was the lighting biome owner for Desecrated Fortress, This included the prologue of the game.
Getting to work on the first couple of levels that the player sees when playing the game was a huge honor!

I was responsible for everything lighting related for the Desecrated Fortress biome.
- Sky & Athmosphere
- Level lighting
- Fog and some VFX placements
- Polish & optimization

I want to thank everyone at Housemarque, Nixxes and everyone else who contributed to this game.
Special shoutout to the Environment artist working on this part of the game:
https://www.artstation.com/patrickblankenzee
https://www.artstation.com/davidszieber
https://www.artstation.com/matsdegraaf

And a shoutout to all the other lighting artist on this project!
https://www.artstation.com/niburg
https://www.artstation.com/mbirkettsmith
https://www.artstation.com/dschhhhh
https://www.artstation.com/ruusi
https://www.artstation.com/myvanwy

©2026 Sony Interactive Entertainment Europe. Developed by Housemarque Oy. Saros is a trademark of Sony Interactive Entertainment LLC.